Affective computing. Rosalind W. Picard
ISBN: 0262661152,9780262661157 | 290 pages | 8 Mb
Affective computing Rosalind W. Picard
Publisher: The MIT Press
Affective Computing is computing that relates to, arises from, or deliberately influences emotion and other affective phenomena. This entry was posted in Frontpage, Uncategorized. Professor Peter Robinson's research exploring the role of emotions in human-machine interaction has inspired research on affective computing. I have attended several sessions of the conference, Affective Computing and Intelligent Interaction (ACII) 2011 and an associated workshop named Machine Learning and Affective Computing (MLAC). Picard is Professor of Media Arts and Sciences at MIT, and Founder and Director of the Affective Computing Research Group at the MIT Media Laboratory. Excerpt from Scholarpedia's article about Affective Computing. Affective computing can play a role in any application area where human and computers interact, i.e. Together with Affective Computing expert Alwin de Rooij we made an introduction into Affective Computing workshop. Affective computing (AC) is concerned with emotional interactions performed with and through computers. ACIE 2013 : 1st International Workshop on Applications of Affective Computing in Intelligent Environments. In almost any application area imaginable. This paper will give an introduction to in-car affective computing with an extensive literature overview on studies and existing work in Section 2. According to the Massachusetts Institute of Technology – Media Lab: “Affective Computing is computing that relates to, arises from, or deliberately influences emotion or other affective phenomena” . Once such way to express our emotions to machines is called affective computing wherein we can communicate with machines to express our emotions and the machine would act based on the inputs it receives.